| Box2D 2.4.1
    A 2D physics engine for games | 
This is the complete list of members for b2Joint, including all inherited members.
| b2Body (defined in b2Joint) | b2Joint | friend | 
| b2GearJoint (defined in b2Joint) | b2Joint | friend | 
| b2Island (defined in b2Joint) | b2Joint | friend | 
| b2Joint(const b2JointDef *def) (defined in b2Joint) | b2Joint | protected | 
| b2World (defined in b2Joint) | b2Joint | friend | 
| Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic | 
| Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic | 
| Draw(b2Draw *draw) const | b2Joint | virtual | 
| Dump() | b2Joint | inlinevirtual | 
| GetAnchorA() const =0 | b2Joint | pure virtual | 
| GetAnchorB() const =0 | b2Joint | pure virtual | 
| GetBodyA() | b2Joint | inline | 
| GetBodyB() | b2Joint | inline | 
| GetCollideConnected() const | b2Joint | inline | 
| GetNext() | b2Joint | inline | 
| GetNext() const (defined in b2Joint) | b2Joint | inline | 
| GetReactionForce(float inv_dt) const =0 | b2Joint | pure virtual | 
| GetReactionTorque(float inv_dt) const =0 | b2Joint | pure virtual | 
| GetType() const | b2Joint | inline | 
| GetUserData() | b2Joint | inline | 
| InitVelocityConstraints(const b2SolverData &data)=0 (defined in b2Joint) | b2Joint | protectedpure virtual | 
| IsEnabled() const | b2Joint | |
| m_bodyA (defined in b2Joint) | b2Joint | protected | 
| m_bodyB (defined in b2Joint) | b2Joint | protected | 
| m_collideConnected (defined in b2Joint) | b2Joint | protected | 
| m_edgeA (defined in b2Joint) | b2Joint | protected | 
| m_edgeB (defined in b2Joint) | b2Joint | protected | 
| m_index (defined in b2Joint) | b2Joint | protected | 
| m_islandFlag (defined in b2Joint) | b2Joint | protected | 
| m_next (defined in b2Joint) | b2Joint | protected | 
| m_prev (defined in b2Joint) | b2Joint | protected | 
| m_type (defined in b2Joint) | b2Joint | protected | 
| m_userData (defined in b2Joint) | b2Joint | protected | 
| ShiftOrigin(const b2Vec2 &newOrigin) | b2Joint | inlinevirtual | 
| SolvePositionConstraints(const b2SolverData &data)=0 (defined in b2Joint) | b2Joint | protectedpure virtual | 
| SolveVelocityConstraints(const b2SolverData &data)=0 (defined in b2Joint) | b2Joint | protectedpure virtual | 
| ~b2Joint() (defined in b2Joint) | b2Joint | inlineprotectedvirtual |