| Box2D 2.4.1
    A 2D physics engine for games | 
This is the complete list of members for b2RayCastCallback, including all inherited members.
| ReportFixture(b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float fraction)=0 | b2RayCastCallback | pure virtual | 
| ~b2RayCastCallback() (defined in b2RayCastCallback) | b2RayCastCallback | inlinevirtual |