| Box2D 2.4.1
    A 2D physics engine for games | 
This holds the mass data computed for a shape. More...
#include <b2_shape.h>
| Public Attributes | |
| float | mass | 
| The mass of the shape, usually in kilograms. | |
| b2Vec2 | center | 
| The position of the shape's centroid relative to the shape's origin. | |
| float | I | 
| The rotational inertia of the shape about the local origin. | |
This holds the mass data computed for a shape.