| Box2D 2.4.1
    A 2D physics engine for games | 
Output parameters for b2TimeOfImpact. More...
#include <b2_time_of_impact.h>
| Public Types | |
| enum | State { e_unknown , e_failed , e_overlapped , e_touching , e_separated } | 
| Public Attributes | |
| State | state | 
| float | t | 
Output parameters for b2TimeOfImpact.