| Box2D 2.4.1
    A 2D physics engine for games | 
This is the complete list of members for b2WeldJoint, including all inherited members.
| b2Joint (defined in b2WeldJoint) | b2WeldJoint | friend | 
| b2Joint(const b2JointDef *def) (defined in b2Joint) | b2Joint | protected | 
| b2WeldJoint(const b2WeldJointDef *def) (defined in b2WeldJoint) | b2WeldJoint | protected | 
| Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic | 
| Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint) | b2Joint | protectedstatic | 
| Draw(b2Draw *draw) const | b2Joint | virtual | 
| Dump() override | b2WeldJoint | virtual | 
| GetAnchorA() const override | b2WeldJoint | virtual | 
| GetAnchorB() const override | b2WeldJoint | virtual | 
| GetBodyA() | b2Joint | inline | 
| GetBodyB() | b2Joint | inline | 
| GetCollideConnected() const | b2Joint | inline | 
| GetDamping() const (defined in b2WeldJoint) | b2WeldJoint | inline | 
| GetLocalAnchorA() const | b2WeldJoint | inline | 
| GetLocalAnchorB() const | b2WeldJoint | inline | 
| GetNext() | b2Joint | inline | 
| GetNext() const (defined in b2Joint) | b2Joint | inline | 
| GetReactionForce(float inv_dt) const override | b2WeldJoint | virtual | 
| GetReactionTorque(float inv_dt) const override | b2WeldJoint | virtual | 
| GetReferenceAngle() const | b2WeldJoint | inline | 
| GetStiffness() const (defined in b2WeldJoint) | b2WeldJoint | inline | 
| GetType() const | b2Joint | inline | 
| GetUserData() | b2Joint | inline | 
| InitVelocityConstraints(const b2SolverData &data) override (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual | 
| IsEnabled() const | b2Joint | |
| m_bias (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_bodyA (defined in b2Joint) | b2Joint | protected | 
| m_bodyB (defined in b2Joint) | b2Joint | protected | 
| m_collideConnected (defined in b2Joint) | b2Joint | protected | 
| m_damping (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_edgeA (defined in b2Joint) | b2Joint | protected | 
| m_edgeB (defined in b2Joint) | b2Joint | protected | 
| m_gamma (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_impulse (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_index (defined in b2Joint) | b2Joint | protected | 
| m_indexA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_indexB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_invIA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_invIB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_invMassA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_invMassB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_islandFlag (defined in b2Joint) | b2Joint | protected | 
| m_localAnchorA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_localAnchorB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_localCenterA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_localCenterB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_mass (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_next (defined in b2Joint) | b2Joint | protected | 
| m_prev (defined in b2Joint) | b2Joint | protected | 
| m_rA (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_rB (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_referenceAngle (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_stiffness (defined in b2WeldJoint) | b2WeldJoint | protected | 
| m_type (defined in b2Joint) | b2Joint | protected | 
| m_userData (defined in b2Joint) | b2Joint | protected | 
| SetDamping(float damping) | b2WeldJoint | inline | 
| SetStiffness(float hz) | b2WeldJoint | inline | 
| ShiftOrigin(const b2Vec2 &newOrigin) | b2Joint | inlinevirtual | 
| SolvePositionConstraints(const b2SolverData &data) override (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual | 
| SolveVelocityConstraints(const b2SolverData &data) override (defined in b2WeldJoint) | b2WeldJoint | protectedvirtual | 
| ~b2Joint() (defined in b2Joint) | b2Joint | inlineprotectedvirtual |