| Box2D 2.4.1
    A 2D physics engine for games | 
#include <b2_growable_stack.h>
| Public Member Functions | |
| void | Push (const T &element) | 
| T | Pop () | 
| int32 | GetCount () | 
This is a growable LIFO stack with an initial capacity of N. If the stack size exceeds the initial capacity, the heap is used to increase the size of the stack.