| Box2D 2.4.1
    A 2D physics engine for games | 
Output for b2Distance. More...
#include <b2_distance.h>
| Public Attributes | |
| b2Vec2 | pointA | 
| closest point on shapeA | |
| b2Vec2 | pointB | 
| closest point on shapeB | |
| float | distance | 
| int32 | iterations | 
| number of GJK iterations used | |
Output for b2Distance.